According
to Ronin Ro, author of Tales to Astonish:
Jack Kirby, Stan Lee, and the American Comic Book Revolution, Kirby came up
with the concept of the The Demon and
the plot for the first issue during dinner at a Howard Johnson’s. Tasked with
creating a new title, “Jack sat quietly and thought about what to bring Carmine
[Infantino, DC’s publisher]. Soon he started telling [his wife, daughters, and
assistants] a story about a man named Jason Blood and his ability to transform
into a fiend from hell.”
This
isn’t hard to believe when you consider that Kirby was known for his staggering
imagination and seemingly inexhaustible well of ideas (some better than others,
admittedly). And while the comics he created for DC aren’t as memorable as
those he did for Marvel, his output at the former was still remarkable, though it
might not have been as well appreciated as it should have been at the time.
(Bear in mind that the comics industry was undergoing major changes when Kirby
made the move to DC, and, at least according to some, Kirby was unwilling or
unable to adapt. Thankfully, his work from this period is generally better
regarded in retrospect.)
The
original series, which debuted in 1972, lasted only sixteen issues, but Etrigan
remains a fairly popular character in the DC Universe. (I’d compare him to
Marvel’s Doctor Strange: valuable but not necessarily strong enough to carry
his own series.) Most recently, he’s served as the central character in Demon Knights, one of the original
titles of the New 52 initiative.
Unfortunately, the series is getting the ax in August with #23 (predictable,
since fantasy comics, for reasons that I will never understand, are mostly
ignored by fans), but at least it outlasted many of DC’s new books. (By
contrast, the second series of Sword of
Sorcery, featuring Amethyst and introduced as a replacement title, while
well written and beautifully illustrated, only stuck around for eight issues.)
In spite of this, I’m sure he’ll continue to show up in other comics from time to
time.
The Demon occupies an interesting place in the history of
comics. In some ways, it’s a darker exploration of the concept behind the Hulk
(though the Hulk himself was derived from a conflation of The Strange Case of Dr.
Jekyll and Mr. Hyde and Frankenstein).
There are also unmistakable echoes of Marvel’s Thor. As far as the first issue
is concerned, the “mechanism” by which Etrigan is changed into Blood is
difficult to pin down, just as Thor’s transformation into Donald Blake is a bit
of a head-scratcher. Both men are unaware of their other selves until something
releases them. In the case of Thor, it’s the discovery of Mjolnir in its hidden
location. In the case of Etrigan, it’s a vault in an ancient castle. In both
instances, magical words are involved; an inscription is related to their
hidden alter egos. This comes as no surprise, as words are used to powerful
effect throughout mythology.
The
Hulk, on the other hand, is very much a creature of pure emotion. He is neither
demon nor god. He is a manifestation of repressed anger, of frustration. Like
Thor and Etrigan, however, he is unaware that such a thing dwells within him. Bruce
Banner has forgotten his unpleasant childhood and the feelings associated with
it. Blood’s history is mysterious to him; he doesn’t realize that his
“ancestors” (including one painted by Rembrandt) are all just him. Both men lose
themselves in their respective careers: Banner in physics, Blood in,
appropriately enough, demonology.
It
also prompts the question (not “begs”; check Wikipedia) of where fantasy ends
and horror begins. Most fantasy, at least to some degree, includes elements of
horror, though the purpose of the monsters in fantasy is to provide something
for the heroes to fight, something that clearly represents an element of evil
(or, at the very least, savagery encroaching on civilization), rather than to
scare people. Kirby thought of The Demon
as a horror title (even though it differed greatly from books such as DC’s House of Mystery and Warren’s Eerie and Creepy), but it doesn’t appear that his intent was to keep readers
awake at night.
The
“horror” in this book is related to the idea that sorcery, such as the kind
practiced by Merlin, is inherently evil, deriving from creatures dwelling in
hellish realms beyond our own. Merlin has typically been considered a “good”
character, but along with that he has frequently been cast as dangerous, as
someone whose tireless quest for esoteric knowledge has thrown him into the
paths of infernal forces, entangling him in their dark designs. How good can a
character really be if he has summoned a demon? Can something so evil be used
as an instrument for good? Or is the concept of “good” really just relative?
Are good and evil essentially just two opposing sides, in binary opposition,
eternally struggling with each other?
Like
the Hulk, Etrigan doesn’t fit the heroic archetype, which certainly made his
book stand out on the racks when it was published. (These days, of course, such
a thing isn’t that unusual.) A monster
with his own comic? Other than The
Incredible Hulk (and by this point readers knew he was really a good guy, more or less), this kind of thing hadn’t
really been seen before. (Note that Swamp
Thing didn’t get his own book until two months later.) Despite the approval
of the Comics Code, some parents still might have forbidden their children to
lay down twenty cents for this thing. The first issue sold well, however,
perhaps because some kids bought it just to defy their folks.
A
character like Superman is easily recognizable as a hero. And while Batman’s
appearance frequently instills fear at first blush, he has an easy-enough time,
given the opportunity, of convincing the innocent that he’s on their side. The
Hulk has a much harder time getting people to believe that he means them no
harm, especially in his childlike persona (Peter David defined it as the “id”
of the Freudian psychic apparatus). Even though the Hulk isn’t evil, his
episodes of rage cause mass destruction, and, for this reason and others, he is
relentlessly hunted by Thaddeus “Thunderbolt” Ross and the army (until Ross
becomes a Hulk himself and sees the error of his ways, that is). Etrigan isn’t
a hero in the traditional sense. He has no sense of altruism. His infernal
origins would make such a thing functionally impossible.
The Demon #1, “Unleash the One Who Waits,” opens in Camelot. The
forces of Morgaine le Fey are attacking the castle, and Merlin declares that
neither he nor his “Eternity Book” will fall into the hands of the enemy. The
castle’s walls are no match for Morgaine’s sorcery, but her troops are “stopped
and thrown back by an attacker of unequalled ferocity.” This attacker is a
demon in Merlin’s service. As the castle crumbles amidst the rising flames,
Merlin calls to his infernal servant and gives him a page from his magic tome
to keep in his possession until the time comes when he is needed again. As he walks
away from the ruin, his shape changes into that of a man, and his memories
fade.
The
story picks up centuries later, as Jason Blood is discussing the page Merlin
gave him (although he is unaware of its origins) with a sorcerer. Blood
explains that he has been having nightmares about a demon, and desiring an
explanation he has taken great pains to track the man down. The sorcerer tells
him that the page reads “Yarva! Etrigan! Daemonicus!” (“I summon the demon, Etrigan!”).
Suddenly, an empty suit of armor assails Blood. He seizes a burning brand from
the fireplace, thrusting it into his foe’s face, and the armor explodes.
Unconscious, Blood experiences visions of Etrigan engaged in fierce combat. Morgaine,
a mask concealing her wizened features, appears. It is clear that she knows
Blood’s secret and that it’s only a matter of time before Merlin summons him.
When
Blood awakens, he finds himself lying in the grass outside the ruins of the
structure he had been inside only an hour before. The sorcerer, not
surprisingly, has vanished.
On
the other side of the world, a statue from Castle Branek comes to life, much to
shock of the villagers, and disappears into an opening in the ground. During a dinner
party at Blood’s apartment, the statue shows up at the door and presents Blood
with a scroll. He understands that the statue is one of the “Unliving,” sent to
bring him to Castle Branek. He agrees, unaware that Morgaine and the sorcerer
have been observing all of this through a two-way mirror.
When
Blood reaches the castle, he is ambushed by Morgaine’s men. The statue bears
the brunt of the attack, and Blood responds to a voice's beckoning him into an underground
vault. Following the voice, he is led to a tomb surrounded by gargoyles. The
stone monstrosities allow him to pass, and Blood reads the mystical inscription
carved into the tomb’s door. By the time he has finished reading, he has
changed into Etrigan.
And
not a moment too soon, as Morgaine’s forces have found their way into the tomb.
While
certainly a good introduction to the series, The Demon #1 suffers from the same problems as many of Kirby’s
Bronze-Age comics. He wrote, penciled, and edited his own stories, and, as is
the case here, there are often issues with the way things play out. While the
richness of Kirby’s ideas permeates every page, the dialogue doesn’t always
flow naturally, and the characters don’t come to life; they fail to transcend
being mere drawings. They seem two-dimensional and lack distinct personalities.
Also, some of the captions are unnecessary, but this was often the case in
Bronze-Age comics. In addition, the story doesn’t develop in a completely
logical fashion and appears unfocused, making it somewhat difficult to follow.
That
being said, there is much to enjoy. Kirby’s inimitable art style is at its peak
here. At DC, Kirby was finally free to choose his own inkers, and the finished art stays truer to
his original intent than much of his work at Marvel. While Joe Sinnott
(Kirby’s embellisher on Fantastic Four)
is arguably the greatest inker in the history of comics, he did tend to alter
the look of Kirby’s figures (not that this was necessarily a bad thing), and on
leaving Marvel for DC Kirby was looking for someone who wouldn’t change things
around so much. He found this in Mike Royer.
Even though it isn’t a completely satisfying issue, it
does leave readers wanting more, and there is a lot of potential here for great
stories once some of the wrinkles are ironed out.